Plugins / 3ds Max
3ds Max plugin for 3D model search and import
Install the Free3D plugin for `3ds Max`, connect your account through the browser, search the same 3D model catalog you see on the site, and import exact `.fbx` scene assets into the current scene instead of replacing it.
Install
Use the published installer script. It writes the plugin files plus an `ApplicationPlugins` bundle, registers startup loading, and after one restart should create a `Free3D` menu in the main 3ds Max window for reopening the search rollout.
Install
Download the installer script, run it inside `3ds Max`, restart Max once, and then use the `Free3D` main-menu entry to open the search rollout.
Authorize
Inside the plugin, click `Connect Account`, approve the application in your browser, and let the plugin poll until the plugin token is issued.
Search
Search stays public. The plugin can browse the same public catalog APIs that power the site, including categories and sort options.
Import
When an importable `.fbx` variant is available, the plugin resolves the exact direct-file entry and imports it into the currently opened scene.
User blocks
Installer-first flow with an `ApplicationPlugins` bundle that should create a persistent `Free3D` menu entry in 3ds Max.
Uses browser-approved app authorization, separate from the normal browser session cookie.
Public browse/search/filter endpoints stay available without login.
Exact topology-first direct-file downloads resolve through inventory metadata and import additively into the current scene.
The plugin can compare its version against the published update feed.
Advanced links
End-to-end test checklist
Confirm `Plugins` appears in header and footer, and that this page opens from the public site.
Use `Install in 3ds Max`, run the installer, and confirm the `Free3D` menu appears in the main Max window and opens the rollout.
Inside the plugin click `Connect Account`, approve in the browser, and verify the balance block refreshes.
Search without login, apply filters/categories, and verify the plugin results mirror the site catalog behavior.
Open a model with an importable `.fbx` variant and confirm the `Add to 3ds Max` badge is visible only there.
Request an exact `.fbx` asset through the direct-file pipeline and verify it imports additively into the current scene.
Available now
Blender
Install a single Python add-on, authorize through the browser, search the public Free3D catalog, and import GLB models directly into the active Blender scene.
Available now
Unity
Drop a single editor script into your Unity project, authorize through the browser, search Free3D results, import FBX LODs, and keep the plugin updated from the published feed.
In development
Unreal Engine
Unreal editor tooling is planned after the first plugin family is proven in production.
In development
Maya
Maya integration will follow the same browser-auth and direct-file inventory contract once 3ds Max is stable.
In development
Cinema4D
Cinema4D rollout is queued behind the first production plugin launch.